Hopefully the cartoony face doesn't look too jarring. I think I need to change my prompts so they're more cel shaded... but i've already made a few images, heh.
I'm still in the army (8 years now) and I've been working on a computer science degree, with a focus in game programming. Job and school are significantly slowing the game development, but I find myself still coming back to work on the game. I hope to make the whole game by myself, but I may save enough to hire someone to help. The game is neither purely a passion project nor a product I need to make to live... It's inbetween. On one hand, I prioritize job security in these trying times, but on the other hand, the diploma I'm chasing is essentially game development, and the general consensus is that you should not pursue a game development career; big companies tend to pay much less for the unlimited amount of workers that want to follow their dreams. I want to carve my own path. I want the game to be great, but it'll probably be another 5 years.
They all use AI, except the last one which is background AI only. I still do my own personal edits like drawing in faces but AI has gotten really good to the point that it's not too necessary anymore. Anyways I assure the three of you looking it's still coming
We need Samantha, clothed in post-apocalyptic armor, doing a Capoeira kick wikihow on the kick Posed the kick in XNALara, removed all the textures Fed that into the depth model of stable diffusion. LOTS of them are fucking weird looking but this one was me hitting gold. I can edit this and make it look like her. Fix the hands and shit. That's all I do now, draw hands and faces. Not done yet!
Comments
Post a Comment